Varies 3D props ranging from Weapons, Vehicles or Map Visuals.
The style of art is a mixed of comic and cel shade achieved by simplifying textures and shape. Material shaders in Unity gives all assets that cel shaded aesthetic.
Avatar weapons and Hero rifle
Avatar weapons
Hero weapons
Avatar weapons
Hero Shield and a fun Avatar weapon
Generic to Hero weapon
Avatar Bows in different categories
Energy to Primitive bows for the Avatar
Generic Weapons
Generic weapons
Generic world props
Rendered in Marmoset (see marmoset 3D viewer props to rotate assets in real time)
Rendered in Marmoset (see marmoset 3D viewer props to rotate assets in real time) SpiderBot only.
3d assets simplify for map interactions.
POIs ( Point of Interests )
3d assets simplify for map interactions.
( Point of Interests )
3d assets simplify for map interactions.
( Point of Interests )